Unity new Input System : Progress Bar Charge (Part X)

Delete Handle Slide Area
Now we have this
The key binding for SlideFill is the Space Bar
bool _isCharging = false.

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Matteo Lo Piccolo

Matteo Lo Piccolo

Always in love with programming, even if late (I'm already 39 years old) I decided to follow my dream! We will see how far my passion will take me!