How set Player position

This is PSEUDO CODE
Hierarchy
Inspector
Rotation component
On every option show up little menu with description
The transform attached to THIS gameObject
This means we assign 0 to every axis : 0 on the x, 0 on the y and 0 on the z.
You see the asterisk?
After save, asterisk is gone
My Player is at position 5, 3, 0
As you can see, the Player change position in game mode, but when I exit return in old position.

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