GameDev : Player Thursters!!

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The Game become better every step, and this is good!
Another beautiful thing we can add is the thruster of the Player.

I have this thruster in my project and what I do now is drag it into the Scene, and make it a child of the Player.
Because obviously the thruster must follow the Player’s position.

Set the scale to 1 and adjust its position

I have the animation, so I set up everything as always with Animation window.
After some test I set scale to 0.7f

This my result, feel free to set the scale as you like for better result

In the next session we create a Player Damage Visualization!!

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Matteo Lo Piccolo
Matteo Lo Piccolo

Written by Matteo Lo Piccolo

Always in love with programming, even if late (I'm already 39 years old) I decided to follow my dream! We will see how far my passion will take me!

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